During a tutorial session designed at giving us a brief overview of Adobe Photoshop, we were tasked with finding an example of Digital Art from the web to then use as a tool for a tutorial. Throughout this tutorial we were shown a variety of skills and techniques to help us develop our technical skills. After a time the tutorial expanded into free reign of which we were then permitted to pursue this task further to develop our own personal skills, using the examples we had found and applying the very same techniques to produce our own digitally remastered version of this particular line art. For this, i decided to produce two pieces in order to better hone my skills.
#1 – Eevee
For this i initially chose the line art of the Pokemon character Eevee. This was a particularly easy choice in regards to difficulty in producing art work with it, so this was a catalyst for my reasoning to produce two pieces of art. Below is the original line art selected from the internet.
And here is the artwork produce by myself after using the techniques shown and demonstrated to me in the tutorial session.
Notably, this was produced fairly rapidly with much time left over within the session for expansion. Instead of applying shading or any other effect i decided to tackle a more difficult piece of line art to help bolster my abilities within Photoshop.
#2 – Ezio Auditore
For this, i decided to go with a familiar character from a video game that i had wanted to produce some type of artwork for before, be it either sketches or general fan-art. From a visionary stand point Ezio in comparison to Eevee is extensively more detailed so it tested my abilities when producing this art work.
Here below is the initial artwork that was selected from the internet.
Here is the artwork i then created.
Overall, i personally believe this was a constructive step forward in being a creative person. This is a result of the fact that i had no prior expertise within Adobe Photoshop and now i believe i can sufficiently use this program within context to a satisfactory extent.