Client Related Practice & Self Initiated Project: People Progress #7 – Model Pre-Rig

Thus far after going through the various tutorials to model; the face, the ears, the torso, the legs, the feet and the hands. I’ve reached the point in which the model is relatively complete and ready for rigging. But before I delve into the animation, as a progress update it’s relatively important to see the model as a whole before pressing on towards potential changes that may occur with the weight mapping of the model.

As noted previously, the geometry sacrificed for the bottom half of the model will look relatively rough up until the texture is applied and it will appear smoother.


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