When i started with this idea, i had to ‘refresh’ my mind of various aspects of medieval history that encompasses King Arthur. In terms of the reflection of his identity i’ll be using throughout the game and concept, it’s my own iteration of it, yet i wanted as strong of a connection to original material as possible to create an authenticity about the lore. Obviously, bending time to my will literally gives me the creative license to change a few things and putting the game time in the future gives me the same luxury.
I knew from the get go, that i wanted to portray and address four specific characters in the game; Arthur, Merlin, Lancelot and Guinevere. Arthur and Merlin have this distinct bond in media that practically binds them together and i wanted to portray Arthur as young as possible to show the bond these two have. I also wanted an Arthur that was absent from his rivalry with Lancelot, in the sense that this Arthur has yet to meet Lancelot, whereas the Lancelot that is meddling with time is more than familiar with Arthur’s older self. A pivotal aspect of the lore is the Guinevere and Lancelot angle, in most literature, there’s speculation or distinct claim that the queen herself was an adulteress with Lancelot, i wanted to address this and make it into an angle that would steer the plot.
“Was Arthur a true, historical figure or only a hero of legend? This is truly up to each and every one of us to decide for ourselves. Arthur represents a man who was the epitome of good against evil, light against darkness, and that eternal, never-ending struggle between what is right and that which is wrong.”
Bringing this aspect of Arthur & Merlin, i wanted to flip the history books around and have Arthur be pit against the Knights of The Round. This then plays on the youthful aspect of Arthur as i don’t believe the elder Arthur, untainted by my history changes would so easily turn on the Knights (The elderly King Arthur is being portrayed as a tyrant. The ethos of the story is Arthur being showed at his future and changing it)
Here’s an excellent depiction i found whilst researching of the extent of the Knights of The Round and the supporting characters. Now within the game, i don’t expect that hunting down every single member of the group would benefit character development whatsoever, so for the sake of the game only a slect number of Knights will appear in the future as a kind of ‘inner circle’. Most will be secondary antagonists with some representing the rift between their leader and their original allegiance to Arthur.
I really wanted to portray Morgan Le Fay (Arthur’s half-sister, who generally is portrayed as an antagonist towards him) within the game, yet not have her appear as unfriendly as the Knights. Here is where i coined the idea of having her disguised as a local of London, who just so happens to ‘stumble’ into Arthur after he goes on a recruitment spree. I wanted the brother-sister dynamic to be portrayed without the indication there of her actual identity to show the potential sibling connection between the two, but also to have her show her true colours near to the end of the game.
King Arthur & The Knights of the Round Table | History, Legend and Everything in Between. 2013. King Arthur & The Knights of the Round Table | History, Legend and Everything in Between. [ONLINE] Available at:http://www.kingarthursknights.com/. [Accessed 12 May 2013].
King Arthur and the Knights of the Round Table. 2013. King Arthur and the Knights of the Round Table. [ONLINE] Available at: http://www.middle-ages.org.uk/king-arthur-knights-round-table-1.htm. [Accessed 12 May 2013].